Teams compete to guess closest to the year of a historic event, which is read out from a Question Card. Winning teams collect tokens and roll the dice to move around the board in a race to the Center.
The game includes a board, eight different characters to represent the teams playing, a sandglass timer, two dice, a scoresheet, six pencils, a novel magnetic category selection unit, question/answer cards, timecards, rules, and a mini-reference sheet.
The game is played in rounds, the first of which is similar to a round of trivial pursuit. The second round introduces timecards, which tweaks gameplay by giving teams various powers, such as stealing points. The game sequence also changes to shake things up a bit.
Very much like an exciting Trivial Pursuit, adding various new mechanics.
Released at Spiel 2007.
/pic5530405.png)
/pic5618539.jpg)
/pic5990046.png)
/pic5523268.jpg)
/pic5869004.jpg)
/pic5738804.jpg)
/pic6146689.jpg)
/pic5675794.jpg)
/pic6305336.png)
/pic6219131.png)
/pic5412642.jpg)
/pic4000705.png)