gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Cold War Battles: Budapest '56 & Angola '87

2
12
3 hr
Default avatar

Joseph Miranda

6.8
Civil War
Modern Warfare
War

Game Description

The Cold War Battles game system is a grand tactical simulation of battles that were fought—or could have been fought—during the Cold War. The playing pieces represent the actual units that participated or could have participated.

Two games included in this issue are: BUDAPEST 1956, covering the ill-fated rebellion in the Hungarian capital in late 1956; and BLITZKRIEG ANGOLA, the clashes between Cuban and South African mechanized forces in Angola in 1987 and 1988.

There are two players in each game. In BUDAPEST 1956 one player controls the Hungarian Rebels and possible NATO "what-if" reinforcements, the other controls the forces of the Warsaw Pact. In BLITZKRIEG ANGOLA one player controls the South Africans and their UNITA allies, the other the Cuban and MPLA forces.

In the Budapest game each hexagon on the map represents half a kilometer across, and each game turn represents one day. Soviet maneuver units are mostly battalions, with regiments for their artillery and assault guns; Hungarian rebel units are ad hoc groups; and NATO intervention, when playing that special alternative history scenario, are represented by US "Pentomic" battlegroups.

In the Angola game each hexagon on the map represents eight kilometers across, while each turn represents anywhere from one week of intensive combat to four weeks of refitting. Units on both sides are mainly battalions or equivalent groups of irregulars.

The game system is low-complexity (totaling about 13,000 words) and compares to the one used in last year's Middle East Battles: Suez '56 & El Arish '67. There are 280 NATO-style (with some iconic) half-inch counters. Playing time between two experienced opponents of roughly equal skill levels will be about three hours per game. Designed by Joseph Miranda.

Cold War Battles: Budapest '56 & Angola '87 was published in Strategy & Tactics magazine #235.

Share

Games You Might Like

Cover image of Help Arrives!
8.0

Help Arrives!

22 hr
Civil War
War
Cover image of Rome, Inc.: From Augustus to Diocletian
7.4

Rome, Inc.: From Augustus to Diocletian

13 hr – 12 hr
Ancient
Civil War
Cover image of Soviet Dawn: The Russian Civil War 1918-1921 – Deluxe Edition
7.9

Soviet Dawn: The Russian Civil War 1918-1921 – Deluxe Edition

125 min – 1 hr
Civil War
Cover image of Unforgiven: The Lincoln Assassination Trial
7.8

Unforgiven: The Lincoln Assassination Trial

230 min
American Civil War
Cover image of All Bridges Burning: Red Revolt and White Guard in Finland, 1917-1918
7.9

All Bridges Burning: Red Revolt and White Guard in Finland, 1917-1918

1 - 33 hr – 6 hr
Civil War
War
Cover image of Chancellorsville 1863
8.0

Chancellorsville 1863

1 - 245 min – 1.5 hr
American Civil War
Card Game
Cover image of Fitna: The Global War in the Middle East
7.6

Fitna: The Global War in the Middle East

2 - 61.5 hr – 4 hr
Arabian
Civil War
Cover image of Hood Strikes North: The Tennessee Campaign, Fall 1864
8.8

Hood Strikes North: The Tennessee Campaign, Fall 1864

20 min
American Civil War
Post-Napoleonic
Cover image of Shiloh 1862
7.8

Shiloh 1862

1 - 21.5 hr – 3 hr
American Civil War
Civil War
Cover image of Storm Over Madrid 1936: "Miracle of November"
7.2

Storm Over Madrid 1936: "Miracle of November"

21 hr – 4 hr
Civil War
War
Cover image of This War Without an Enemy
7.8

This War Without an Enemy

21 hr – 4 hr
Civil War
Pike and Shot
Cover image of Antietam 1862
7.8

Antietam 1862

1 - 21 hr – 5 hr
American Civil War
War