gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Dahschur: Die Rote Pyramide

2 - 4
10
1 hr – 1.5 hr
6.8
Ancient
Mythology
Strategy

Game Description

Upon the call of Pharaoh Snofru, up to four princes receive the order to build a glorious avenue in front of the red pyramid and to fill the grave chamber with precious and shining objects.

Using their influence cards in Dahschur: Die Rote Pyramide, the player princes will buy gems for the construction of the avenue and try to position them for the filling of the grave chamber. They'll also use presents from the neighboring cities. The possibilities for each player, however, very much depends on the influence used by the other princess.

Receiving the most goodwill from the Pharaoh will require perfect utilization of the influence cards and the gathering of valuables for the grave chamber.

For the fulfilment of the Red Pyramid, Pharaoh Snofru orders the construction of an avenue and the filling of the grave chambers. In this complex strategy game, the players - acting as princes - use their limited influence to become the grand vizier. By clever usage of action cards and commodities, the players buy gems on the market, use them in the construction of the avenue, achieve beneficial positions for the filling of the grave chambers and use the tributes of the neighbouring settlements – all possibilities to score directly or at the end of the game. However, these tasks, asked by the pharaoh, cannot be solved alone! The dilemma: The player’s action potential depends on the cards chosen by the other players, which are pursuing their own goals...

To score at the end of the game, the players not only have to place their offerings in the procession, but will have to collect gold and silver as well in order to fill the grave chambers – preferably by hindering the other players from doing so. The player having collected the most recognition points will receive the title of the grand vizier in the end.

Special feature of the game: The game box is designed as a pyramid, revealing the burial chamber when opened.

Share

Games You Might Like

Cover image of 7 Wonders: Architects
7.2

7 Wonders: Architects

2 - 725 min
Ancient
Family
Cover image of Ankh: Gods of Egypt
8.0

Ankh: Gods of Egypt

2 - 51.5 hr
Ancient
Miniatures
Cover image of Caesar!: Seize Rome in 20 Minutes!
7.3

Caesar!: Seize Rome in 20 Minutes!

1 - 220 min
Ancient
Cover image of City Builder: Ancient World
7.2

City Builder: Ancient World

1 - 430 min – 1 hr
Ancient
City Building
Cover image of Clash of Cultures: Monumental Edition
8.6

Clash of Cultures: Monumental Edition

2 - 43 hr – 4 hr
Ancient
City Building
Cover image of Corduba 27 a.C.
8.2

Corduba 27 a.C.

1 - 41.5 hr – 3 hr
Ancient
City Building
Cover image of Curators
7.1

Curators

1 - 445 min – 1.3 hr
Ancient
Archaeology / Paleontology
Cover image of Escape: Roll & Write
6.6

Escape: Roll & Write

2 - 430 min
Ancient
Exploration
Cover image of Hadrian's Wall
8.1

Hadrian's Wall

1 - 630 min – 1 hr
Ancient
City Building
Cover image of Hippocrates
7.0

Hippocrates

1 - 41.5 hr – 2 hr
Ancient
Medical
Cover image of Kemet: Blood and Sand
8.3

Kemet: Blood and Sand

2 - 51.5 hr – 2 hr
Ancient
Deserts
Cover image of Kemet: Blood and Sand – Kickstarter Edition
8.4

Kemet: Blood and Sand – Kickstarter Edition

2 - 51.5 hr – 2 hr
Ancient
Deserts