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Dark Matter

2 - 4
8
15 min – 45 min
Default avatar

Óscar Arévalo

6.3
Card Game
Science Fiction
Space Exploration

Game Description

More than three millennia have passed since the human race left its native land. The discovery of the Sophia triad made real some theories previously thought impossible, theories that were experimented to prove their viability and each of them were performed, no matter whether it was possible or not.

Dark Matter is a game from 2 to 4 players. Each player starts with three unique cards to play all the game. Each card is divided in two zones in its obverse and reverse, and each zone has one or several skills. Players play these skills to get matters to terraform planets, to recruit soldiers, to attack enemy planets, to improve their own planets, to use heroes and politics to manipulate their cards and opponents cards, to get resources, and more.

But players won't play only with their own cards. They can also use the opponent cards. Each time a card is played it changes its position, so possibilities are infinite. When a player uses his cards, he spins his card (from front to back) and when he uses the opponent cards, they flip the card (from up to down). In this way, new matters and skills are available to play more actions.

Get victory points controlling planets and use them to get more resource gems, soldiers or skills. Recruit a huge army gives also victory points and it helps to get enemy resource from their planets. All this with only three cards in hand. Impossible? Try it out!

Han pasado más de tres milenios desde que la humanidad abandonase su Tierra natal. El descubrimiento de la Tríada Sophia ha logrado que teorías científicas imposibles de demostrar no sólo se pudieran experimentar para vislumbrar su veracidad, sino que cada una de ellas se pudieran llevar a cabo. Tanto si eran posibles, como si no.

Dark Matter es un juego para 2 a 4 jugadores. Cada jugador recibe al principio de la partida 3 únicas cartas que serán con las que juegue toda la partida. Cada carta está dividida en dos partes tanto por su anverso como por su reverso. Cada una de esas partes tiene una o varias habilidades que los jugadores podrán activar para generar materias con las que terraformar planetas, reclutar soldados para atacar los planetas enemigos, mejorar sus propios planetas, utilizar héroes y políticos para manipular sus cartas y las de los contrarios, generar recursos, etc.

En su turno, cada jugador puede utilizar la habilidad de la parte superior de sus cartas que él vea y las partes superiores de las cartas de los demás jugadores que vea (los anversos). Cuando un jugador utiliza una de sus cartas, le da la vuelta en la mano, quedando la habilidad que ha utilizado a la vista de los demás jugadores, que podrán usarla en sus turnos. A la vez, si un jugador utiliza una de las cartas de sus oponentes, girará la carta en la mano de su oponente quedando la parte superior en la inferior.

Adicionalmente cada jugador puede usar las habilidades que le otorgan sus planetas terraformados y las habilidades de los demás planetas controlados por los oponentes, enviando a sus soldados. Al final de la cuarta ronda de juego, el jugador con más puntos de victoria será el ganador y dueño de la galaxia.

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