gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Dream Heist

2 - 5
13
1 hr
4.3
Adventure
Science Fiction

Game Description

Dream Heist is a board game that takes place in the dream world. The board represents the inside of a dreamer's mind, who is known as the Mark. Each player is trying to plant an idea in the Mark's dream, hoping that when he wakes, he will carry out their chosen task. The key is to make your task seem achievable to the Mark and to make sure he believes it was his own idea from its inception. In order to do this the dream needs to be so real, that when the Mark wakes up, the planted idea sticks and he performs the mission without a second thought.

Each player starts the game with his or her own mission. This is the core idea that they are trying to plant inside the Mark's mind before the dream ends. Each mission is comprised of four steps: Architect, Forger, Extractor, and Inception. Players must collect the correct number of cards for each of these four steps in order to plant their idea fully. This is done by circling the different dream levels in the direction of your choice. There are spaces for collecting cards and planting ideas. Once an idea is planted in a certain section of the Mark's mind, that section is full. The other players must move to another dream level where the section in need is still available. There are also spaces where players encounter the Mark’s subconscious, which can either help or hurt you.

As you move down the dream levels to plant the different phases of your idea, you gain more points. However, it takes more time the further down the levels you go, so you have to plan your route wisely. Ultimately, the Mark will only carry out one player's planted idea when he wakes. This player receives extra points and increases his or her chances for victory.

Share

Games You Might Like

Cover image of Adventure Games: Die Akte Gloom City
7.3

Adventure Games: Die Akte Gloom City

1 - 41.5 hr
Adventure
Cover image of Adventure Tactics: Domianne's Tower
8.1

Adventure Tactics: Domianne's Tower

1 - 545 min – 1.5 hr
Adventure
Fantasy
Cover image of Adventures in Neverland
8.6

Adventures in Neverland

2 - 41 hr – 2 hr
Adventure
Fantasy
Cover image of Arkham Noir: Case #3 – Infinite Gulfs of Darkness
7.6

Arkham Noir: Case #3 – Infinite Gulfs of Darkness

130 min
Adventure
Card Game
Cover image of Backwoods
7.7

Backwoods

1 - 41 hr – 2 hr
Adventure
American West
Cover image of Balada
7.4

Balada

1 - 610 min – 20 min
Adventure
Fantasy
Cover image of Batman: The Animated Series Adventures – Shadow of the Bat
8.3

Batman: The Animated Series Adventures – Shadow of the Bat

1 - 51 hr – 1.5 hr
Adventure
Comic Book / Strip
Cover image of Bellum Magica
6.8

Bellum Magica

2 - 515 min – 30 min
Adventure
Fantasy
Cover image of Bloodborne: The Board Game
8.0

Bloodborne: The Board Game

1 - 445 min – 1.3 hr
Adventure
Fantasy
Cover image of Cartaventuras
7.8

Cartaventuras

1 - 830 min – 45 min
Adventure
Card Game
Cover image of Caves of Rwenzori
7.6

Caves of Rwenzori

1 - 545 min – 1 hr
Adventure
Exploration
Cover image of Chronicles of Crime: 1900
8.3

Chronicles of Crime: 1900

1 - 41 hr – 1.5 hr
Adventure
Murder/Mystery