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Eastern Front 2

2
12
1 hr
Default avatar

Philip Sabin

6.3
Educational
Print & Play
War
World War II

Game Description

Game is a very simple grand strategic simulation of the war between Nazi Germany and the USSR from 1941 to 1945. It was designed for use in the "War studies" course run by the designer at King's College , London.

Game consists of;

 11 page rulebook including examples and historical   commentary. Sections covered are;
    Map, Units, Sequence of play, Movement, Combat, Combat resolution, Advance after combat, Production, Victory and Initial set-up.

40 counters.
Hex grid map (7 hexes x 5 hexes) from Berlin to the Caucasus.

Each combat unit represents roughly 300,000 German/Axis troops, or a Soviet ‘front’ with half a million or more soldiers.

Turns are 3 months, starting with summer 1941.

Sequence of play

Axis movement phase
    two friendly combat units may be moved;

Axis combat phase
    fresh friendly combat units may attack as desired;

Axis production phase
    spent units may be reinforced.




Soviet movement phase
    two friendly combat units may be moved;

Soviet combat phase
    fresh friendly combat units may attack as desired;

Soviet production phase
    spent units may be reinforced / units created.

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