gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Forbidden Stars

2 - 4
14
2 hr – 3 hr
Default avatar

Corey Konieczka

Default avatar

James Kniffen

8.0
Fighting
Miniatures
Science Fiction
Strategy

Game Description

The shifting Warp Storms that surround the long lost Herakon Cluster have finally abated, leaving the ancient treasures and planets within this sector open to the rest of the galaxy. Now, the great factions of the galaxy mobilize their fleets and race to establish a foothold. The reward for successful domination surpasses all other concerns, and the price for conquering this sector will be paid in lives.

Forbidden Stars challenges you and up to three other players to take command of a mighty fighting force: the Ultramarines chapter of Space Marines, the Eldar of Craftworld Iyanden, the Evil Sunz Ork clan, or the World Eaters Warband of the Chaos Space Marines. Each faction offers unique armies and play styles, but your goal remains the same — to claim the key objectives selected for your faction. These objective tokens are scattered throughout the Herakon Cluster, but your opponents are sure to defend your objectives against you. You need to build massive armies and command them in unending war to best your enemies and claim your objectives. The fight for the Herakon Cluster is brutal and bloody, and either you will stride triumphant over the bodies of your fallen foes — or they will do the same to you.

Each round in Forbidden Stars is divided into three phases. In the planning phase, players take turns placing order tokens face down on the separate tiles (systems) that make up the game board; the four types of order tokens that players can place correspond to four types of actions that players can resolve in the second phase of play. In the operations phase, players reveal their tokens to:

 Dominate, draining friendly planets of their important resources
 Strategize, purchasing cards that can upgrade their orders and combat abilities
 Deploy, building cities, factories, bastions, and new mobile units
 Advance, moving units and attacking their enemies.

The last phase of each round is the refresh phase, during which players profit from the planets they control, reveal event cards to move the impassable Warp Storms, and heal any units wounded in battle.

Because of the game's three-phase structure, strategy in Forbidden Stars is balanced between short-term bluffing and long-term tactical military action. The game's set-up also poses strategic opportunities. Players start the game by taking turns assembling sections of the Herakon Cluster, placing individual system tiles along with their own starting forces and the enemy objectives that they must defend. This intentional construction, along with the unique domination abilities of the game's four factions, means that players must work to best utilize their own force's strengths while exploiting the weaknesses of their opponents.

Share

Games You Might Like

Cover image of Adventure Tactics: Domianne's Tower
8.1

Adventure Tactics: Domianne's Tower

1 - 545 min – 1.5 hr
Adventure
Fantasy
Cover image of After The Empire
7.7

After The Empire

2 - 41 hr – 2 hr
Economic
Fighting
Cover image of Ashes to Ashes
7.5

Ashes to Ashes

2 - 545 min – 1 hr
Card Game
Fantasy
Cover image of Bellum Magica
6.8

Bellum Magica

2 - 515 min – 30 min
Adventure
Fantasy
Cover image of Blood of the Northmen
6.2

Blood of the Northmen

1 - 415 min – 1 hr
Fighting
Medieval
Cover image of Bullet♥︎
7.8

Bullet♥︎

1 - 410 min – 20 min
Anime / Manga
Fighting
Cover image of Car Wars (Sixth Edition)
8.5

Car Wars (Sixth Edition)

2 - 41 hr – 3 hr
Fighting
Miniatures
Cover image of Carnival Zombie: 2nd Edition
4.4

Carnival Zombie: 2nd Edition

1 - 645 min – 2 hr
Fantasy
Fighting
Cover image of Clash of Armies: Medieval
8.3

Clash of Armies: Medieval

220 min – 50 min
Card Game
Fighting
Cover image of Clash of Decks: Starter Kit
7.0

Clash of Decks: Starter Kit

1 - 215 min – 30 min
Card Game
Fantasy
Cover image of Cuphead: Fast Rolling Dice Game
7.3

Cuphead: Fast Rolling Dice Game

1 - 430 min – 45 min
Fighting
Retro
Cover image of Descent: Legends of the Dark
8.0

Descent: Legends of the Dark

1 - 42 hr – 3 hr
Adventure
Fantasy