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Neuschwabenland

2
10
30 min – 1 hr
7.7
Alternate History
Fantasy
Print & Play
Science Fiction
War
World War II

Game Description

In the year 1938 the Third Reich undertook an expedition to Antarctica. The explored territory was called Neuschwabenland (New Swabia) named after the expedition vessel, Schwabenland. Unnoticed from the rest of the world a secret base was built: The Base 211 and the Reich began to developed progressive weapon systems. One day, troops on reconnaissance missions disappeared and there were sightings of strange 2m tall worm-like beasts and house-high creatures. Due to the potential threat, the high command of Neuschwabenland caused a general mobilization to deal with the menace and to gather more informations about the strange creatures...

Neuschwabenland is a tactical hex and counter combat game for 2 players simulating the hypothetical struggle between forces of the Third Reich and the forces of Alien life forms, in an Arctic setting. The game is also highly suitable for solitaire play.

The Reich has advanced equipment and special units at disposal, such as the UFO-like flying machine Haunebu. However, due to the harsh weather conditions they are limited when it comes to unit activation.

Aliens on the other side fight their enemies by sheer force of numbers and can activate all units. While they lack the firepower of the Reich (with one exception, the Tripod: A monstrous killing machine), they are very dangerous in close combat.

The combat system is inspired by the game Space Crusade.

The game comes with a map (ca. 10 x 18 inch) depicting a part of the Antarctic region, Neuschwabenland, a sheet with 88 (5/8 inch) counters and 6 scenarios.

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