gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Nomic

2 - 99
0
10 min – 3 hr
7.1
Print & Play
Strategy

Game Description

In the words of Nomic's author, Peter Suber:

    "Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed."

Players start off following some "initial rule set", and gameplay occurs in clockwise order, with each player taking a turn. In that turn, they propose a change in rules that all the other players vote on, and then roll a die to determine the number of points they add to their score. If this rule change is passed, it comes into effect at the end of their round. Any rule can be changed with varying degrees of difficulty, including the core rules of the game itself. As such, the gameplay may quickly change.

Rules are divided up into two types: mutable and immutable. The main difference between these is that immutable rules must be changed into mutable rules (called transmuting) before they can be modified or removed. Immutable rules also take precedence over mutable ones. A rule change may be:

 the addition of a new mutable rule
 an amendment to a mutable rule
 the repeal of a mutable rule
 the transmutation of a rule from mutable to immutable
 or the transmutation of a rule from immutable to mutable

The game can be played around a table with written notes, or online through mailing lists or forums. Alternative starting rulesets exist, particularly for online and postal games which don't suit the usual clockwise turn order. Several games have been running online for over a decade.

Share

Games You Might Like

Cover image of A game about WEE WHIMSICAL CREATURES and trying to identify them after someone makes noises.
7.7

A game about WEE WHIMSICAL CREATURES and trying to identify them after someone makes noises.

4 - 1020 min – 50 min
Animals
Card Game
Cover image of Agropolis
7.7

Agropolis

1 - 415 min – 20 min
Abstract
Card Game
Cover image of Bandada
6.9

Bandada

1 - 210 min – 20 min
Card Game
Print & Play
Cover image of Card Rails
6.7

Card Rails

3 - 520 min – 45 min
Card Game
Economic
Cover image of Clash of Armies: Medieval
8.3

Clash of Armies: Medieval

220 min – 50 min
Card Game
Fighting
Cover image of Crescent City Cargo
7.2

Crescent City Cargo

2 - 41 hr – 1.5 hr
Economic
Print & Play
Cover image of Death Valley
7.1

Death Valley

1 - 215 min
Card Game
Print & Play
Cover image of Fast Drive Football
8.7

Fast Drive Football

115 min – 20 min
Print & Play
Sports
Cover image of For Northwood! A Solo Trick-Taking Game
8.1

For Northwood! A Solo Trick-Taking Game

115 min – 30 min
Animals
Card Game
Cover image of GROVE: A 9 card solitaire game
7.7

GROVE: A 9 card solitaire game

15 min – 10 min
Card Game
Farming
Cover image of Gloomholdin'
8.2

Gloomholdin'

1 - 220 min – 30 min
Adventure
Card Game
Cover image of Hórreos
6.2

Hórreos

220 min
Card Game
Print & Play