gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Scythe

1 - 5
14
1.5 hr – 1.9 hr
Default avatar

Jamey Stegmaier

8.2
Alternate History
Economic
Fighting
Miniatures
Science Fiction
Strategy
Territory Building

Game Description

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe is an engine-building game set in a 1920s era, alternate-history. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player controls one of five factions of Eastern Europe, all of which are attempting to earn their fortunes and claim their stakes in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place). Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness. Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engines adds to the unique feel of each game, even if having played one faction multiple times.

Share

Games You Might Like

Cover image of Defending America: Intercepting the Amerika Bombers, 1947-48
8.6

Defending America: Intercepting the Amerika Bombers, 1947-48

11.5 hr – 2 hr
Alternate History
War
Cover image of NATO: The Cold War Goes Hot – Designer Signature Edition
8.7

NATO: The Cold War Goes Hot – Designer Signature Edition

1 - 42 hr – 8 hr
Alternate History
Modern Warfare
Cover image of Origins: First Builders
7.1

Origins: First Builders

1 - 41 hr – 2 hr
Alternate History
Ancient
Cover image of The Dogs of War
9.0

The Dogs of War

2 - 43 hr – 10 hr
Alternate History
Modern Warfare
Cover image of The Doomsday Project: Episode 1 – The Battle for Germany
8.2

The Doomsday Project: Episode 1 – The Battle for Germany

1 - 22 hr – 10 hr
Alternate History
Modern Warfare
Cover image of Titans
7.8

Titans

1 - 41.3 hr – 2.7 hr
Alternate History
Fantasy
Cover image of 1918/1919: Storm in the West
7.9

1918/1919: Storm in the West

24 hr
Alternate History
War
Cover image of 1985: Deadly Northern Lights
9.0

1985: Deadly Northern Lights

2 - 43 hr – 83.3 hr
Alternate History
Aviation / Flight
Cover image of Amerika Bomber: Evil Queen of the Skies
7.9

Amerika Bomber: Evil Queen of the Skies

110 min – 8 hr
Alternate History
Aviation / Flight
Cover image of Next War: Vietnam
8.4

Next War: Vietnam

1 - 22 hr – 20 hr
Alternate History
Modern Warfare
Cover image of Objective Nuremberg: 7 Days to the Rhine, Volume 1
6.6

Objective Nuremberg: 7 Days to the Rhine, Volume 1

1 - 22 hr – 4 hr
Alternate History
Modern Warfare
Cover image of Pandemic Legacy: Season 0
8.6

Pandemic Legacy: Season 0

2 - 445 min – 1 hr
Alternate History
Spies/Secret Agents