In SOS: Sheep in Trouble, players need to save their sheep from a tropical island, preferably before the boat gets too far from shore and definitely before any other sheep reaches the ship first.
To set up, each player places a sheep figure on her starting card and her ship tile close at hand. On a turn, she rolls the die, then takes a seaside card of that color, flips it over to reveal the rocks on the other side, then places it in a path leading from the island. If on a future turn, she rolls a color that's already in her path, instead of adding another tile to her path, her sheep crosses a number of rocks equal to the number of rocks of the rolled color in her path. Whoever first reaches her ship with her sheep wins!

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