gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Suleiman the Magnificent

2
0
2 hr
Default avatar

Richard H. Berg

6.8
Renaissance
War

Game Description

Suleiman the Magnificent is a game covering the massive battle on August 29th, 1526 between the Ottoman Empire and the army of the Kingdom of Hungary that eventually resulted in the fall of the latter kingdom and the disappearance of Hungary as an independent country for 400 years. The Hungarians numbered around 35,000 (including artillerist), the Ottomans, about 60,000. While there is much disagreement about numbers at this battle, all sources agree that the Ottomans did outnumber the Hungarians significantly. The Hungarian front line was stretched rather thinly to match, or attempt to match, the frontage that would be presented by the Ottomans. The Hungarians had, as was the practice for the last 200 years in European warfare, dug a trench in front of their front line infantry and artillery to give them a defense advantage. The actual battle, which started at around 3:00 PM, lasted but a few hours, maybe less.

Each combat unit represents about 750 men. The map scale is about 225 yards per hex and depicts the flat and, because of the proximity of the oft-overflowing Danube, somewhat soft and, in many places, slippery battlefield at Mohacs.

Suleiman the Magnificent is an accessible, fast-playing, fun game of low complexity. Optional rules include the politically charged issue that has reverberated down over the centuries, that many of the contingents of allies called in by Hungarian King Lajos did not arrive in time for the battle. Some were never going to do so; some were held back - specifically the charge leveled at Johann Szapolyai, Voivode of Transylvania because of his ambitions for the Hungarian throne (which he did get after Lajos' death and some deals reached with Suleiman).

Full color 22"x34" map 240 full color die cut counters Rulebook length - 12 pages Charts and tables - 2 pages Complexity - Low Solitaire suitability - Medium Playing time - 2 hours

Design - Richard Berg Development - Paul Rohrbaugh Graphic Design - Craig Grando

Share

Games You Might Like

Cover image of Assassin's Creed: Brotherhood of Venice
8.8

Assassin's Creed: Brotherhood of Venice

1 - 430 min – 1.5 hr
Miniatures
Renaissance
Cover image of Ausonia
7.8

Ausonia

1 - 430 min
Card Game
Fantasy
Cover image of Azul: Queen's Garden
7.7

Azul: Queen's Garden

2 - 445 min – 1 hr
Art
Puzzle
Cover image of Carnival Zombie: 2nd Edition
4.4

Carnival Zombie: 2nd Edition

1 - 645 min – 2 hr
Fantasy
Fighting
Cover image of Commands & Colors: Samurai Battles
8.3

Commands & Colors: Samurai Battles

21 hr
Medieval
Renaissance
Cover image of Golem
7.6

Golem

1 - 41.5 hr – 2 hr
Fantasy
Novel-based
Cover image of Golem
3.8

Golem

1 - 41.5 hr – 2 hr
Fantasy
Novel-based
Cover image of Granada: Last Stand of the Moors – 1482-1492
8.6

Granada: Last Stand of the Moors – 1482-1492

23 hr – 4 hr
Medieval
Renaissance
Cover image of Lorenzo il Magnifico + Famiglie del Rinascimento + La Congiura dei Pazzi
8.4

Lorenzo il Magnifico + Famiglie del Rinascimento + La Congiura dei Pazzi

2 - 51 hr – 2 hr
Renaissance
Cover image of Macaron
7.1

Macaron

1 - 520 min – 30 min
Card Game
Renaissance
Cover image of Pax Renaissance: 2nd Edition
8.6

Pax Renaissance: 2nd Edition

1 - 41 hr – 2 hr
Pike and Shot
Renaissance
Cover image of Venice
6.7

Venice

1 - 51 hr – 1.5 hr
Canals
Economic