gamedotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Warehouse 13: The Board Game

2 - 5
14
2 hr – 2.5 hr
7.3
Movies / TV / Radio theme
Science Fiction
Spies/Secret Agents
Thematic

Game Description

The Warehouse is a massive, top-secret government facility in South Dakota that houses dangerous and fantastical objects. Agents assigned to the Warehouse risk their lives to retrieve these artifacts to keep them away from nefarious individuals who seek to use the artifacts for personal gain. In Warehouse 13: The Board Game, players take on the role of Warehouse Agents who must work together to retrieve these artifacts. But is everyone looking out for the Warehouse's interests, or might one of the Agents be secretly working for the Warehouse's most ruthless adversary?

Warehouse 13: The Board Game can be played by three to five players in about two hours. Each game of Warehouse 13: The Board Game is considered a Season, played over a series of Episodes. Each Episode will involve the investigation and retrieval of one artifact. Warehouse Agents must investigate clues, then use those clues to retrieve the artifact. However, one player is the Traitor, who secretly works for the Adversary. For every artifact that is lost, the Adversary becomes more powerful and thereby more difficult to defeat.

Each Episode begins with the Ping Phase, in which the artifact's location is revealed and clue dice are rolled. Clues are represented by 13 custom six-sided dice.

After the Ping Phase, the Investigation Phase begins. During the Adversary turn, the Adversary will act. Afterwards, each Agent must perform an Action, such as drawing Traits, playing a Trait, performing Warehouse Maintenance, or traveling to the Field. Next, each Agent must attempt to claim a clue die. If an Agent cannot claim a clue die, one must be neutralized, removing it from play for the remainder of that Episode. Finally, each Agent must draw a free Trait.

The Investigation Phase repeats until all of the clue dice are either claimed or neutralized, then the Retrieval Phase begins. Each artifact displays symbols that correspond to the symbols on the clue dice. During each round of the Retrieval Phase, the players secretly roll all of their clue dice and each player chooses one to apply to the artifact. The chosen dice are revealed simultaneously. The Adversary will intervene by rolling Goo dice which can neutralize clue dice. If enough clues are applied to match the artifact's symbols, the artifact is retrieved. If the Agents run out of clue dice before rolling enough symbols, the artifact is lost to the Adversary.

Play then continues to the next Episode. After three artifacts are retrieved, the Warehouse Agents win. However, if three artifacts are lost, the Finale begins, in which the Agents have one last chance to thwart the Adversary's grand scheme.

At the beginning of the game, the Traitor is hidden. The Traitor can impact the game by failing to assist the Warehouse Agents, by failing to claim clues, or by failing to apply clues properly. If the Agents believe they have determined who the Traitor is, they can vote to Bronze that player, which reveals their Loyalty.

Share

Games You Might Like

Cover image of Pachisi
4.5

Pachisi

2 - 630 min
Children
Circus
Cover image of 30 Monedas
7.9

30 Monedas

1 - 230 min
Card Game
Horror
Cover image of ALIEN: Fate of the Nostromo
7.3

ALIEN: Fate of the Nostromo

1 - 545 min – 1 hr
Movies / TV / Radio theme
Cover image of Batman: The Animated Series Adventures – Shadow of the Bat
8.3

Batman: The Animated Series Adventures – Shadow of the Bat

1 - 51 hr – 1.5 hr
Adventure
Comic Book / Strip
Cover image of Chronicle X
6.1

Chronicle X

1 - 71 hr – 3 hr
Miniatures
Modern Warfare
Cover image of Disney Gargoyles: Awakening
6.6

Disney Gargoyles: Awakening

2 - 50 min
Movies / TV / Radio theme
Cover image of Disney Villainous: Despicable Plots
7.7

Disney Villainous: Despicable Plots

2 - 340 min – 1 hr
Card Game
Fantasy
Cover image of Dune: House Secrets
5.7

Dune: House Secrets

1 - 41.5 hr – 3 hr
Movies / TV / Radio theme
Science Fiction
Cover image of Exploding Minions
6.8

Exploding Minions

2 - 515 min
Animals
Card Game
Cover image of Fast & Furious: Highway Heist
7.2

Fast & Furious: Highway Heist

2 - 41 hr
Movies / TV / Radio theme
Cover image of G.I. JOE Deck-Building Game
7.5

G.I. JOE Deck-Building Game

1 - 430 min – 1.2 hr
Card Game
Movies / TV / Radio theme
Cover image of Groundhog Day: The Game
7.3

Groundhog Day: The Game

2 - 615 min – 25 min
Movies / TV / Radio theme